I conceive and curate exhibitions and multimedia projects.

Interventions that make people pause and reflect delight me. My own approach involves tickling our innate curiosity or revealing details that hide in plain sight.

I have a background in architecture, design, and writing – a foundation that continues to inform my work. My practice, which spans over 10 years, is evolving constantly through meaningful collaborations with local and international creative talent, institutions, and cultural organizations.

I invite you to scroll through a selection of my projects below. 



  IN THE WORKS...   

Sublime Substrate explores our inability to comprehend the vast, abstract curtain of algorithms suspended around us. The project acknowledges the charms of technologically-faciltated living, but cautions against simplistic narratives in which AI circumvents pesky human flaws or resolves any pain point if we offer up enough data.

The project also considers our lack of control over our own digital legacy, re-imagines how privacy is construed, and examines the nature of the mechanical gaze. Currently being scripted as a Choose Your Own Adventure sound-experience with support from the Canada Council for the Arts.


An exhibition about the erosion of solitude from contemporary culture. Two immersive installations housed in shipping containers invited passing pedestrians to reflect on what we readily give up in pursuit of constant connectivity.

︎ www.savac.net/flight-mode/
︎ flightmode_exhibit

Art Installations: Ecolocation
by Hagop Ohannessian and Antiprism by Lily Jeon.

Supported by SAVAC and the Arts Council of Ontario. Site provided by Waterfront Toronto. 

Photography by Rémi Carreiro and Vincent Castonguay. Graphic Design by Heather Lynn and Billyclub.




Cover & Spread re-visited seven architectural projects of Canadian Modernism through archival photos and editorials as they were featured in the Canadian Architect Magazine. The project’s aim was to understand thier legacy and relevance today.


Working Models probed the role of model-making in design research using a diverse range of media. The selections demonstrated the possibilities inherent to working models in various modes: Concept, Process, Detail, Digital, Performance and Illustrative.